Sky High's raining act has a deep pool of opaque water at the bottom that is not present in the final game.Rain is also displayed in front of Sonic. The lightning flashes in Sky High Zone are different, and are in the priority plane (i.e.The minecart wheel sits above the rail, rather than inside.Sonic also can move freely when spinning.Sonic, instead of running then pressing down, can also spin by pushing down, then left or right.It's also hard to turn Sonic when falling or launched by a spring. He gains speed instantly and slowly goes through walls. Sonic's physics are completely different and almost broken.Neither the introductory cutscene nor the title screen play any sounds.Similarly, the opening cutscene merely shows Sonic running. The title screen only features Sonic, who has no animation (but rises from behind the ribbon).The SEGA screen is different and plays no "SEGAAA" chant.Move all this lot to the Comparisons page.Īfter the article has been cleaned up, you may remove this message. Specifically, issues with this article are: This article needs to be edited to conform to a higher standard of article quality. Main article: Sonic the Hedgehog 2 (8-bit) AutoDemo/Comparisons The AutoDemo has an internal date code of, nine months before the final's date of. Furthermore as the HUD resets at the start of each of the three sections, Sonic is seen using a hang glider mere seconds into play - in the final game there are no opportunities to use one this early. Many early screenshots of the game shown during development are thought to originate from this demo - the primary giveaway being that as gameplay is always the same, the ring and time counts at specific points never change. Much is different from the retail release of Sonic 2, most notably the introduction and title screens and the Green Hills Zone tileset. Following this, a static "Coming Soon" screen appears, and the demo loops from the beginning.Ī single music track plays throughout the demo - one not present in the final game. As the name may suggest, this Sonic 2 AutoDemo is not playable - instead, the demo plays itself, starting with a simplified introduction sequence and title screen (much like the final game), before continuing with Sonic running through an early version of Green Hills Zone (complete with loop), gliding through a largely empty Sky High Zone, and briefly riding one of Under Ground Zone's minecarts.
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